Spaceball (Megamix)

0x100, 0xXX, Y
Throws a ball. 0xXX indicate how long the ball will take to reach the bat, with 0x30 being a short ball and 0x60 being a high one. Y indicates which object is thrown. 0=Baseball, 1=Riceball, 2=Alien.

0x101 X
Changes the batter's costume. 0=Normal, 1=Red Head/DJ Yellow, 2=Bunny/Student

0x102 Y,Z
Moves the camera. X changes the interpolation of the movement. 0=Instant movement, 1=Linear movement, 2=Smooth movement. Y changes the position of the camera from predetermined positions from 0 to 0xB, with 4 as default. Z indicates how long the movement will take. Values used in game are 0x18, 0x30, 0x60, 0x90, 0xC0, 0x120, 0x180, 0x240 and 0x2A0.

0x103
Changes the Space Umpire animations. 0=Opening animation, 1=Closing animation, 2=Removes the alien.

0x104 X (Unused)
Changes some animations. 0 uses dance00, 1 uses dance01.

0x56
Doesn't do anything.

0x57
Launches the practice.

0x58
Launches the real game.

0x59
Also launches the real game, but as if the practice was skipped.